{
	UI_InformationPanel_General_Title = "General",
	UI_InformationPanel_General_Text1 = "This cheat significantly expands the functionality of the game,",
	UI_InformationPanel_General_Text2 = "that can be detected by anti-readers. Therefore, some functions",
	UI_InformationPanel_General_Text3 = "may not work or may get you kicked off the server.",
	UI_InformationPanel_General_Text4 = "Successful use of functions requires that",
	UI_InformationPanel_General_Text5 = "anti-cheat type 12 and 8 are disabled",
	UI_InformationPanel_Disclaimer_Title = "Note",
	UI_InformationPanel_Disclaimer_Text1 = "The use of any cheats may lead to blocking.",
	UI_InformationPanel_Disclaimer_Text2 = "Even though in Project Zomboid the anti-cheat only works on servers,",
	UI_InformationPanel_Disclaimer_Text3 = "you can still be banned by their administration.",
	UI_InformationPanel_Disclaimer_Text4 = "Use this software wisely and you will reduce",
	UI_InformationPanel_Disclaimer_Text5 = "the risk of being blocked to a minimum.",
	UI_InformationPanel_AntiCheatStatus_Title = "Anti-Cheat Status",
	UI_InformationPanel_AntiCheatStatus_Text1 = "Anti-Cheat type 12: ",
	UI_InformationPanel_AntiCheatStatus_Text2 = "Anti-Cheat type 8: ",
	UI_InformationPanel_AntiCheatStatus_BikiniTools = "Availability of BikiniTools: ",
	UI_InformationPanel_AntiCheatStatus_CustomLogger = "Custom log system: ",
	UI_InformationPanel_Contacts_Title = "Contact Information",
	UI_InformationPanel_Contacts_Donation = "Donations:",
	UI_InformationPanel_AntiCheatStatus_Enable = "Enabled",
	UI_InformationPanel_AntiCheatStatus_Disable = "Disabled",

	UI_CharacterPanel_MultiHitZombies = "Multi-Hit on zombies",
	UI_CharacterPanel_ZombieDontAttack = "Zombies do not attack the player",
	UI_CharacterPanel_InstantKill = "Instant Kill mode",
	UI_CharacterPanel_TimedActionCheat = "Timed Action Instant Cheat (Required debug mode)",
	UI_CharacterPanel_BuildCheat = "Creative mode (Logged BikiniTools)",
	UI_CharacterPanel_FarmingCheat = "Cheat farming mode (Logged BikiniTools)",
	UI_CharacterPanel_UnlimitedAmmo = "Unlimited ammo",
	UI_CharacterPanel_UnlimitedCondition = "Infinite durability of the object in the hands",
	UI_CharacterPanel_AutoRepairsItems = "Auto-repair of items in the inventory",
	UI_CharacterPanel_Invisible = "Invisibility mode (Type 12) (Logged BikiniTools)",
	UI_CharacterPanel_GodMode = "God mode (Logged BikiniTools)",
	UI_CharacterPanel_NoClip = "No clip mode (Type 12) (Logged BikiniTools)",
	UI_CharacterPanel_NightVision = "Night vision mode",
	UI_CharacterPanel_UnlimitedCarry = "Unlimited carry",
	UI_CharacterPanel_UnlimitedEndurance = "Unlimited endurance",
	UI_CharacterPanel_DisableRecoil = "Disable recoil",
	UI_CharacterPanel_DisableFatigue = "Disable fatigue",
	UI_CharacterPanel_DisableHunger = "Disable hunger",
	UI_CharacterPanel_DisableThirst = "Disable thirst",
	UI_CharacterPanel_DisableDrunkenness = "Disable drunkenness",
	UI_CharacterPanel_DisableAnger = "Disable anger",
	UI_CharacterPanel_DisableFear = "Disable fear",
	UI_CharacterPanel_DisablePain = "Disable pain",
	UI_CharacterPanel_DisablePanic = "Disable panic",
	UI_CharacterPanel_DisableMorale = "Disable morale",
	UI_CharacterPanel_DisableStress = "Disable stress",
	UI_CharacterPanel_DisableSickness = "Disable sickness",
	UI_CharacterPanel_DisableStressFromCigarettes = "Disable stress from cigarettes",
	UI_CharacterPanel_DisableSanity = "Disable sanity",
	UI_CharacterPanel_DisableBoredomLevel = "Disable boredom",
	UI_CharacterPanel_DisableUnhappynessLevel = "Disable unhappiness",
	UI_CharacterPanel_DisableWetness = "Disable wetness",
	UI_CharacterPanel_DisableInfectionLevel = "Disable infection",
	UI_CharacterPanel_DisableFakeInfectionLevel = "Disable fake infection",
	UI_CharacterPanel_OptimalCalories = "Maintain optimal calories",
	UI_CharacterPanel_OptimalWeight = "Maintain optimal weight",

    UI_Exploit_BlockCompileDefaultLua = "Prohibit the execution of default loggers",
	UI_Exploit_BlockCompileLuaAboutEtherHack = "Prohibit the execution of files with the mention of a cheat",
	UI_Exploit_BlockCompileLuaWithBadWords = "Prohibit execution of files with suspicious words",
	UI_Exploit_DebugBypass = "Bypass debug mode prohibition (Type 12)",
	UI_Exploit_TraitPointTitle = "Character trait points",
	UI_Exploit_AdminAccessTitle = "Attempt to gain admin rights (Type 12)",
	UI_Exploit_AdminAccessButton = "Hack",
	UI_Exploit_GameDebuggerTitle = "Game debug menu",
	UI_Exploit_GameDebuggerButton = "Open",
	UI_Exploit_DebugMenuTitle = "Debug menu (Main)",
	UI_Exploit_DebugMenuButton = "Open",
	UI_Exploit_AdminMenuTitle = "Admin menu (Type 8)",
	UI_Exploit_AdminMenuButton = "Open",
	UI_Exploit_MechanicsMenuTitle = "Vehicle mechanics menu",
	UI_Exploit_MechanicsMenuButton = "Open",
	UI_Exploit_MedicMenuTitle = "Medicine menu",
	UI_Exploit_MedicMenuButton = "Open",
	UI_Exploit_LearnAllRecipesTitle = "Learn all available crafting recipes",
	UI_Exploit_LearnAllRecipesButton = "Learn",
	UI_Exploit_CraftIngredientsCheatTitle = "Give out all the ingredients for the selected recipe",
    UI_Exploit_CraftIngredientsCheatButton = "Give",

    UI_DeleteItemTitle = "Delete",
    UI_DeleteItemOne = "1 item",
    UI_DeleteItemSelected = "Selected",

    UI_DebugObject_Title = "Edit object",
    UI_DebugObject_GetBuildingKey = "Get building key",
    UI_DebugObject_WindowLock = "Lock window",
    UI_DebugObject_WindowPermLock = "Lock window permanently",
    UI_DebugObject_WindowUnlock = "Unlock window",
    UI_DebugObject_WindowPermUnlock = "Unlock window permanently",
    UI_DebugObject_DoorKey = "Get door key",
    UI_DebugObject_DoorLock = "Lock door",
    UI_DebugObject_DoorUnlock = "Unlock door",
    UI_DebugObject_GeneratorSetFuel = "Generator - set fuel",
    UI_DebugObject_BBQZeroFuel = "BBQ - empty fuel",
    UI_DebugObject_BBQSetFuel = "BBQ - set fuel",
    UI_DebugObject_FireplaceZeroFuel = "Fireplace - empty fuel",
    UI_DebugObject_FireplaceSetFuel = "Fireplace - set fuel",
    UI_DebugObject_CampfireZeroFuel = "Campfire - empty fuel",
    UI_DebugObject_CampfireSetFuel = "Campfire - set fuel",
    UI_DebugObject_MDrumZeroFuel = "Drum - empty water",
    UI_DebugObject_MDrumSetFuel = "Drum - set water",
    UI_DebugObject_RBarrelZeroFuel = "Rain barrel - empty water",
    UI_DebugObject_RBarrelSetFuel = "Rain barrel - set water",
    UI_DebugObject_UnbendFence = "Un-bend fence",
    UI_DebugObject_BendFence = "Bend fence",
    UI_DebugObject_BreakFence = "Break fence",
    UI_DebugObject_SetCompost = "Set compost",
    UI_DebugObject_FuelLevel = "Fuel (minutes): ",
    UI_DebugObject_SetFuelLevel = "Fuel (0-100): ",
    UI_DebugObject_SetWaterLevel = "Water (0-%d): ",
    UI_DebugObject_SetCompostLevel = "Compost (0-100): ",

	UI_Mechanics_Title = "Mechanics",
	UI_Mechanics_NoVehicle = "There is no transport near you!",
	UI_Mechanics_PartsTableName = "Name",
	UI_Mechanics_PartsTableCondition = "Condition",
	UI_Mechanics_PartsTableAmount = "Amount",
	UI_Mechanics_PartsTableCategory = "Category",
	UI_Mechanics_ButtonGetKey = "Get car key",
	UI_Mechanics_ButtonRepairPart = "Repair a part",
	UI_Mechanics_ButtonBrokePart = "Break a part",
	UI_Mechanics_ButtonEmptyPart = "Empty",
	UI_Mechanics_ButtonFillPart = "Fill",
	UI_Mechanics_ButtonRepairVehicle = "Repair the vehicle",

	UI_Medic_Title = "Medicine",
	UI_Medic_PartsTableName = "Name",
	UI_Medic_PartsTableHealth = "Health",
	UI_Medic_PartsTableBandaged = "Bandaged",
	UI_Medic_PartsTableDamaged = "Damaged",
	UI_Medic_ButtonHealBody = "Heal the body",
	UI_Medic_ButtonHeal = "Heal",
	UI_Medic_ButtonBleeding = "Bleeding",
	UI_Medic_ButtonBullet = "Bullet",
	UI_Medic_ButtonBurnWash = "Dirty burn",
	UI_Medic_ButtonDeepWound = "Deep wound",
	UI_Medic_ButtonFracture = "Fracture",
	UI_Medic_ButtonGlass = "Glass",
	UI_Medic_ButtonScratch = "Scratch",
	UI_Medic_ButtonLaceration = "Laceration",
	UI_Medic_ButtonBite = "Bite",
	UI_Medic_ButtonInfected = "Infection",
	UI_Medic_ButtonFatigue = "Fatigue",
	UI_Medic_TotalHealth = "General state of health: ",
	UI_Medic_YesTitle = "Yes",

	UI_ItemCreator_Title_ItemName = "Name",
	UI_ItemCreator_Title_ItemCategory = "Category",
	UI_ItemCreator_Title_FilterByName = "Name",
	UI_ItemCreator_Title_FilterById = "Item ID",
	UI_ItemCreator_Button_AddItemX1 = "Give x1",
	UI_ItemCreator_Button_AddItemX2 = "Give x2",
	UI_ItemCreator_Button_AddItemX5 = "Give x5",
	UI_ItemCreator_Button_AddItemX10 = "Give x10",
	UI_ItemCreator_PanelWorkOnlyInGame = "Item creation is available only in-game!",

	UI_PlayerEditor_PlayerSkills_Title = "Skills",
	UI_PlayerEditor_PlayerSkills_ModalAccept = "Add",
	UI_PlayerEditor_PlayerSkills_ModalClose = "Cancel",
	UI_PlayerEditor_PlayerSkills_AddXP = "Add XP",
	UI_PlayerEditor_PlayerSkills_AddLevel = "Level (+)",
	UI_PlayerEditor_PlayerSkills_TakeLevel = "Level (-)",
	UI_PlayerEditor_PlayerSkills_MaxAllSkills = "Max All Skills",
	UI_PlayerEditor_PlayerTraits_Title = "Character Traits",
	UI_PlayerEditor_PlayerTraits_NameTitle = "Name",
	UI_PlayerEditor_PlayerTraits_Description = "Description",
	UI_PlayerEditor_PlayerTraits_AddTrait = "Add",
	UI_PlayerEditor_PlayerTraits_DeleteTrait = "Remove",
	UI_PlayerEditor_PlayerTraits_IsGoodTrait = "Show positive",
	UI_PlayerEditor_PlayerTraits_ModalAccept = "Add",
	UI_PlayerEditor_PlayerTraits_ModalClose = "Cancel",
	UI_PlayerEditor_PlayerInfo_Calories = "Calories",
	UI_PlayerEditor_PanelWorkOnlyInGame = "Character editing is only available in-game!",

	UI_VisualsPanel_DrawCheatCredits = "Enable the rendering of cheat information",
	UI_VisualsPanel_IsVisualsEnable = "Enable visual effects rendering",
	UI_VisualsPanel_IsVisualsPlayersEnable = "Enable the rendering of player information",
	UI_VisualsPanel_IsVisualsVehiclesEnable = "Enable the rendering of transport information",
	UI_VisualsPanel_IsVisualsZombiesEnable = "Enable rendering of zombie information",
	UI_VisualsPanel_DrawPlayerName = "Show player nicknames through walls",
	UI_VisualsPanel_DrawToLocalPlayer = "Draw visual effects for a local player",
	UI_VisualsPanel_DrawPlayerInfo = "Show detailed information about the player",
	UI_VisualsPanel_DrawLineToVehicles = "Show lines to vehicle",
	UI_VisualsPanel_DrawLineToPlayers = "Show lines to players",
	UI_VisualsPanel_360Vision = "The viewing angle of objects is 360 degrees",

	UI_VisualsDraws_PrimaryHand = "Primary hand: ",
	UI_VisualsDraws_SecondaryHand = "Secondary hand: ",
	UI_VisualsDraws_VehicleSpeed = "Speed: ",
	UI_VisualsDraws_ZombieTitle = "Zombie",
	UI_VisualsDraws_ZombieHealth = "Health: ",

	UI_Map_PanelWorkOnlyInGame = "The map is only available in the game!",
	UI_Map_DrawLocalPlayer = "Show local player",
	UI_Map_DrawOtherPlayers = "Show other players",
	UI_Map_DrawZombies = "Show zombies",
	UI_Map_DrawVehicles = "Show vehicle",
	UI_Map_MiniMapTitle = "Minimap",
	UI_Map_MiniMapOpenLabel = "Open a movable minimap",
	UI_Map_MiniMapOpenButton = "Open",
	UI_Map_TeleportContext = "Teleport here",

	UI_Settings_ResetLuaLabel = "Reload all Lua elements",
	UI_Settings_ResetLuaButton = "Reload",
	UI_Settings_ConfigTitle = "Configs list:",
    UI_Settings_ConfigName = "Name",
    UI_Settings_ConfigSave = "Save",
    UI_Settings_ConfigLoad = "Load",
    UI_Settings_ConfigDelete = "Delete",
    UI_Settings_AccentColor = "Accent color",
    UI_Settings_VehicleColor = "Color for rendering vehicle UI elements",
    UI_Settings_PlayersColor = "Color for rendering players UI elements",
    UI_Settings_ZombiesColor = "Color for rendering zombies UI elements",
}